Welcome to my playground
I am Bouke Weel, a gameplay programmer with an interest in AI behaviors and gameplay systems.
Projects
Check out some of my recent work, or projects I'm most proud of!
About me
I am a gameplay programmer focused on building interactive systems in games, with an interest in AI behaviors. I enjoy working on games and seeing players interact with and enjoy the experiences I help create.
I have worked with Unity, Unreal Engine, and Isaac Sim, as well as programming in C++, C#, and Python. I also have hands-on experience with VR headsets and VR development.
My main focus is gameplay programming, while continuing to explore other areas of game development.
Contact
BoukeWeel@outlook.com