Welcome to my playground

I am Bouke Weel, a gameplay programmer with an interest in AI behaviors and gameplay systems.

Projects

Check out some of my recent work, or projects I'm most proud of!

About me

Bouke Weel portrait

Bouke Weel

Resume / CV

I am a gameplay programmer focused on building interactive systems in games, with an interest in AI behaviors. I enjoy working on games and seeing players interact with and enjoy the experiences I help create.

I have worked with Unity, Unreal Engine, and Isaac Sim, as well as programming in C++, C#, and Python. I also have hands-on experience with VR headsets and VR development.

My main focus is gameplay programming, while continuing to explore other areas of game development.

Contact

BoukeWeel@outlook.com

More Ways to reach out

All Projects